STEP IT Institute | We have been teaching since 1999. High-quality IT-education for adults and children. We prepare programmers, designers and system engineers who cannot be replaced by artificial intelligence. In order to achieve this, we teach how to understand tasks, run projects and work in a team, in addition to core knowledge.

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First-IT - computer training for elementary grades

First IT

computer training for elementary grades

  • Learning the basics of programming
  • 3D modeling skills, video content creation
  • Let's get acquainted with cognitive processes: memory and thinking
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For kids
8-9 years

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What are we teaching?

Memory
and attention

Memory and attention

The child will learn to develop memory, attention and logic, to spend time at the computer with benefit.

With the help of interactive methods, we will learn to improve students' focus and attention.

Will be able to focus on what is important and feel confident in class.

Skills for the future

The child will receive the skills and knowledge necessary in the future.

Internet security

Learn to understand the basics of cybersecurity and its importance.

First-IT program

The program is designed taking into account the peculiarities of the development of the youngest children. The duration of study on the First-IT course is 8 months, during which your child is gradually integrated into the diverse world of IT and will study the following topics:

1 academic year
01
First IT
Students will learn to work with computers and solve the necessary problems.
Improve students' skills to work with a computer or laptop.
Exploring the capabilities of the Windows operating system, working with images, presentations, audio and video files.
Working with browsers and useful resources for learning to code
Touch typing
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02
Photography and Youtube
Editing videos in popular YouTube genres
Basics of photography with a professional camera or a phone. Create a video story and presentation using group photos.
Photo editing in Paint.net. Create simple photo effects. Understanding rules of composition.
Practical lessons in different styles.
Blogging and developing a YouTube channel.
Capturing and processing stop-motion video in Adobe Spark, overlaying an audio track and transitions between video fragments, creating a slideshow from images, adding subtitles
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03
Robotics
Program a robot and control it? Nothing is impossible for our students!
Construction and programming of LEGO Mindstorms robots, building different algorithms.
Mathematics
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04
Creating an animation in Scratch
Images and animation.
Images and editing.
Creating emoji from photos.
Creating "live" photos, video stories and animations, stop motion videos and video screensavers.
Creating team video presentations.
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05
3D modeling
The kids will learn to model 3D objects
Creating 3D models of different objects for games or video.
The study of volume.
Development of spatially oriented thinking. With the help of creative tasks, we develop imagination and creativity.
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06
Scratch
The child will receive the first programming skills and apply them in his project.
Introduction to Scratch Programming
Creating stories and programming simple 2D games.
Programming the movement of characters and their animation.
Creating random events, working with sound.
program item toy
01
First IT
Students will learn to work with computers and solve the necessary problems.
Improve students' skills to work with a computer or laptop.
Exploring the capabilities of the Windows operating system, working with images, presentations, audio and video files.
Working with browsers and useful resources for learning to code
Touch typing
program item toy
03
Robotics
Program a robot and control it? Nothing is impossible for our students!
Construction and programming of LEGO Mindstorms robots, building different algorithms.
Mathematics
program item toy
05
3D modeling
The kids will learn to model 3D objects
Creating 3D models of different objects for games or video.
The study of volume.
Development of spatially oriented thinking. With the help of creative tasks, we develop imagination and creativity.
program item toy
2 academic year
01
Stop motion
Creation of animated videos with the final project.
Create animated videos with Filmora.
Adding objects and characters to the video.
Adding special effects: shapes, textures, drawings.
Working with sound in video
Creating a video from puppet animation. Game animation.
The final project is a video with animation effects and special effects.
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02
Robot design
Collection of robots with different functionality
Lego WeDo PRO. Designing robots with a variety of functions: tractor robot, crab robot, loader robot.
Creating robots for tug-of-war competitions and races.
Final project: robotic football tournament.
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03
Animaker
Creation of video content with scripting.
Creating videos in different styles: a travel blog, a personal video business card, Top 5 facts on a favorite topic.
Script development and shooting of a mini short film.
Creation of the final video on the chosen topic.
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04
Adobe Spark
A child will learn to develop websites with Adobe Spark.
First steps in website development.
Creating a personal website with your own logo, posters and images.
Development of business cards, birthday invitations, collages on various topics.
Learning infographics, creating an infographic collage "Facts about me".
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05
Minecraft Education
First steps in coding on the Minecraft Education platform.
Programming with Minecraft Education, a popular educational platform.
Development of the first game with enemy characters, caches, labyrinths.
Creating your own hero with superpowers.
Final team project: a Minecraft Education game.
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06
3D sculpting
Experience in modeling 3D objects and figures.
Introduction to 3D modeling and 3D printing.
Modeling of simple volumetric objects.
Adding superpowers to animals: a shark with wings, a superstrong rabbit.
Preparing a model for printing.
program item toy
01
Stop motion
Creation of animated videos with the final project.
Create animated videos with Filmora.
Adding objects and characters to the video.
Adding special effects: shapes, textures, drawings.
Working with sound in video
Creating a video from puppet animation. Game animation.
The final project is a video with animation effects and special effects.
program item toy
03
Animaker
Creation of video content with scripting.
Creating videos in different styles: a travel blog, a personal video business card, Top 5 facts on a favorite topic.
Script development and shooting of a mini short film.
Creation of the final video on the chosen topic.
program item toy
05
Minecraft Education
First steps in coding on the Minecraft Education platform.
Programming with Minecraft Education, a popular educational platform.
Development of the first game with enemy characters, caches, labyrinths.
Creating your own hero with superpowers.
Final team project: a Minecraft Education game.
program item toy

The study program is built on an adaptive approach and gamification.

Studying with us, the student becomes mature and independent, learns to make decisions, work effectively in a team and develop projects. We give the knowledge that will definitely come in handy in the future - with hands-on experience.

Every student has an online diary, MyStat.

This is a system that allows the student to have real-time access to educational materials, grades, ratings, homework, class schedules and exams. Parents of the student also have access to the online diary.

Internal currency StepCoin

is virtual money for which the student can buy headphones, mice, keyboards, flash drives, spinners, selfie sticks, t-shirts, and other useful things in the internal store.

Book participation

Today it is impossible to imagine a child without a gadget

But after all, a computer and a smartphone are much more useful than social networks and games. This is also an opportunity for interesting, involving study and obtaining relevant practical skills.

Your child can now master the basics of programming, design, creation, and video content - even if he is only 8-9 years old! As a result, your child will have a real hobby and an understanding of what exactly he would like to do next.

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Study results

After graduation from the First IT program, your child will learn:

  • Fundamentals of computer literacy
  • Algorithmic thinking
  • Personal cybersecurity
  • Basics of programming
  • Creation of animated videos
  • Creating of programs
  • Solving logic problems and puzzles
  • Processing large amounts of information
  • Preparing a presentation
  • Working with graphic editors
  • Assembly and control of a virtual robot

Why choose us?

Availability

Children learn complex things with simple and understandable examples. This is facilitated by an adaptive approach and gamification of learning.

Application

Children receive knowledge that can be applied in life and future profession.

Curiosity

It is important for us that the information and tasks that we give are interesting for children.

Consistency

Knowledge is gradually acquired and formed into a system with each month and course of study.

Efficiency

Each lesson is aimed at a practical result.

Learning by doing

Knowledge is acquired much more efficiently - the child immediately understands exactly how he can apply it

Interested in the program?

Leave a request - we will contact you, tell you about the course program, and reserve a place in the group for your child.

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Request a call

Frequently asked questions

How many children are in the group?

Study groups are formed from 10-15 students so that the teacher can pay attention to each child.

Can I come for a trial lesson?

Yes, you can enroll your child in a trial lesson before starting the course. To do this, you need to contact the manager by phone number on the site.

What constructors and gadgets do you use?

The training process uses Arduino boards, STM32, the LEGO Mindstorms Education EV3 set, as well as 3D printers, Oculus Go VR glasses, drones, chroma key, professional video and photo equipment, and modern computers.

What should I do if my child misses a lesson?

If the child missed the lesson, then in the electronic diary you can find methodological materials and assignments for the lesson and prepare for the next lesson on your own.

Is it possible to change the training schedule?

If there is a group for other days / times, then you can.

What documents do you need to have for admission?

To conclude a contract, you will need a customer's passport over 18 years old, 1 photo 3 * 4, payment depending on the form of training and the selected payment schedule.

Is homework compulsory?

Homework is practice. It is not mandatory, but if you want your child to learn the material, then we recommend that you still do it. If there are difficulties with homework, you can always ask the teachers for help. They will definitely help you sort out the issue.

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Graphic design!

What are you waiting for? Sign up now for our workshop and start your IT education with us.

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